The Chess
Client
School
Year
2023
ROLE
Concept | Art Direction | 3D
Tools
Blender, Unreal Engine
ABOUT
The Chess is a self-initiated short film that uses the game of chess as a metaphor for life and the strategies we build around our choices. Like in a game, we try to anticipate, make the right moves and move forward. Sometimes our strategy works. Sometimes we lose.
But losing does not mean the end of the game. Each failure becomes part of the experience that shapes what comes next. The film explores this idea as a way of looking at our own choices with a little more perspective: even when we take the wrong path, life continues, we learn, and something new can grow from it.
I translated this idea into a surreal visual narrative built around chess pieces, movement and transformation. The scenes were developed in Blender, using 3D modelling and physical simulations, then assembled and rendered in Unreal Engine.




