Hennessy

Client
Hennessy
Year
2024
ROLE
UI Design | 3D
Tools
Figma, Blender
ABOUT
Hennessy developed an in-store personalisation experience combining generative art, robotics and craftsmanship.
I designed the digital interface that connected these different parts of the experience. The challenge was to make a complex generative system intuitive and engaging, while making the relationship between the customer's choices and the final design clear.
I also worked on the Second Skin's 3D retopology and UV mapping, preparing the model so the selected artwork could be accurately visualised and validated before production.






Credits
OKCC Agency Team :
Producer: Jade Marchand & Mélissa Chablain
Art Director Junior : Emmanuel Ijjou
Creative Director : Marc Horgues Debat
3D Artist : Pascal Charleton
Independant :
Artist : Florian Zumbrunn
Roboticist : Jean-Marie Ollivier
3D : Ittaï Studio


